__250 Halb Ketten PACK__ (light half tracks)

- 250 STOCK** ...re-done to fit new schema

- 250 Neu ...late war

- 250/09 ...recon turret, closed hull top

- 250/11 sPzBuk ...with fancy AT gun

- 'le Halbkette' ...250 "Staff command, observation, spot [arti & LW], communication tech" representative (with bedframe antenna, 'funkwg')

("Le HalbKette" ob-com is representative of 253 and 250/x.)

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Pack includes... 

.new gun XML: 'Mpi_vehicle' (= one German machine pistol; goes with 'le halbkette ob com', just for strateegery, you understand.)

.new dds textures for all 250s (good interiors, MGs colored right(de browned), no wheel-halo etc). (The stock desert DDS textures are unused by the game; but I repaired them (the pink issues etc) and included them anyway.) 250 folder has saves of '___STOCK' in it.

.Normals =
-Fewer bullet ricochets on 250 stock and 250 Neu
-More ricochets --ie stock level-- on 250/09 and /11, signifying longer service and late war looming disastrous odds. 

.new crew dds textures. Officer with _Iron cross, mustache and officer hat_; field-capped 'recon tank comm' with 20mm clip; drivers with M43 field-caps, blond and not, for 250/09 and le Halbkette ob com.) I gave the blond commander eyebrows: much better.

.New body models [.x files]:

**This pack uses as base an included 'fixed version' of the stock 250 vehicle model [.x file]. STOCK: axle didn't make it to wheel, headlight case didn't make it to face.

Note 'le Halb Kette ob com' model has interior Machinenpistol, tech/map table; 09 has ammo crate; 250/11 has interior ammo crate; 250 Neu moves rifle to exit door; removed or moved rear MG mount on non stock; special /09 body with enclosed hull top (can be used as root for 253 spot and 252 ammo, if /when).

(Multiple Neu body types seen out on net. Some with no fenders and out-sloped rears; lower/fallen bogie suspension. [All very late war.] I choose variant with fenders, in-sloped rear, classic suspension.)

.New crew models [.x files]. (These stock had bad shoulders --But I fixed them manually a while ago before I knew there was a "DE Treatment".) 

.All Animations. Including... Crews breath; And die better. And all vehicles do their thing, of course.

.All compendiums.

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_NOTE on Transporting characteristics_

250s didn't just carry full squads. So...

-250 stock and 250Neu each carry tm (or sniper) inside, and if squad one man on hull.

-250s _with guns_ are SPs not APC; and le Halbkette is Stabff or funk/tech. So...

-They carry one man (sniper) inside; one or two more men on hull if larger units are mounted.

...Good solution I think.

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250 "le Halbkette" ob com by design will not show up in Random Battles; ie "rgb=false" in the .XML file.

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.250 INFO notes included. (These are the best INFO sheets I have complied. My last recon Notes were weak.)

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.!!!! A BONUS UNIT, INDIRECT/OFF MAP -- "WURFRAHMEN 40" (SP 30cm Rocket launcher to go with future release of 251 HT pack). 

Caliber-280:Fpwr=8; less destructive at 3; more stun to 6 [stock Nebel, for reference-- caliber-150:FPwr=5; Dest=2; Stun=5].

A new '30cm Wurfkoerper rocket' included in gun folder.

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INSTALLATION of '250 HalbKette Pack':

250/11 needs Mobius' "sPzBuk 41" gun. It is included in this pack.

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[!!! First if you have a previous unofficial _version_ of this 250 HT Pack (which is out there), delete that in its entirity.]

Unzip both '250 HalbKette Packs' in order 1 & 2.

Then drop pack_2's 'ArmouredUnit' folder into pack_1's data folder; Choose yes to overwrite. You built the complete 250 HT pack there.

Next drop that complete pack's 'Data' folder into main _PzC_ folder. Choose yes to overwrite. (You should have two verison of PzC on your HDD: one stock and one that is mod heavy. The stock files this pack overwites are seen as "____STOCK".) 

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This pack will overwrite a previously given by spellir 'sPzBuk41____mob'; the included 'sPzBuk41___mob' is _no different_ from that one. If you have Mobius' sPzBuk41, you can omit this pack's one (or delete his).

(The gun XML 'MPi_veh' replaces a much earlier 'SMG_veh' [from my 'Ger livery pack']. Leaving the 'SMG_veh' gun harms nothing but it should be deleted.)

In your PzC ArmouredUnits folder delete stock XML file "sdkfz 250". (Note just the stock XML file not the stock 250 folder.)

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A new scenario "Kessel 44!" that uses most of my [Spellir] mods was made with the completion of this pack. It was made as a showcase but it has good playability and it is quick too.

It is in the appropriate PzC forum [06/23/2009].


